Wednesday, October 14, 2026

Necromancers Don't Read Toe Tags

 

Book Title on Burnt Paper style picture of a Cornors ToeTag


In Rookford, Illinois, the dead aren't the only ones keeping secrets. Thomas L. Vaultonburg's Necromancers Don't Read Toe Tags is a darkly comic supernatural novel combining occult mystery, institutional corruption, social satire, and the peculiar absurdities of life in the American Midwest. Kitten Killswitch arrives from Chicago's industrial music scene with a past she'd rather forget. At The Collective, Juniper Michaels turns charitable work into public sainthood, while cultural director Nancy McConaughey discovers that protecting an arts community can mean protecting the very people who threaten it. As reputations are manufactured and uncomfortable truths disappear, Elias Mort and Janelle Montclair pursue unfinished accounts through a city where influence reaches far beyond the gallery walls. Belial feeds on disorder, the dead resist convenient explanations, and justice comes with consequences nobody particularly wants to face. Funny, unsettling, irreverent, and occasionally tender, Necromancers Don't Read Toe Tags explores what happens when a community becomes more concerned with appearing virtuous than actually doing good. Newly revised for 2026, the novel has been polished and reintroduced for a new generation of readers. About the Author: Thomas L. Vaultonburg is a Rockford, Illinois-based poet, novelist, and independent publisher. He founded Zombie Logic Press, edits Zombie Logic Review, and co-founded Wolf Twin Books. His writing encompasses supernatural fiction, poetry, haiku, literary criticism, and Midwestern cultural history. Learn more about the author and his work at Zombie Logic Press.






Saturday, October 10, 2026

Deep Core Industries

   Futuristic Generator with lightning


Deep Core Industries

Deep Core Industries is a science-fiction tabletop role-playing game, set in the 24th century and extending into the 38th century. By the 24th century, humanity had expanded throughout the Solar System by terraforming worlds, establishing orbital habitats, and engaging in extensive mining. To endure extreme environments and isolated deep-space conditions, humanity developed advanced cybernetics, robotics, genetic engineering, and artificial intelligence. These advancements led to the creation of various specialized populations: engineered Canids and Felari, broad populations of Geneborn descendants, autonomous Androids, heavily augmented Cyborgs, and Holograms whose personalities are sustained via expensive Holographic Cores.  
Centuries of relentless expansion eventually drained the Solar System's viable natural resources, sparking a critical energy and material crisis. In response, major governments and private corporations united under Deep Core Industries (DCI) to construct the Dark Nebula—a massive, five-mile-long mining and exploration vessel housing over 1,700 crew members. Operating in opposition to DCI's monopoly, corporate rivals like the Atlas Resource Consortium (ARC) engaged in espionage, tech theft, and sabotage against DCI operations. Built in the Kuiper Belt, the Dark Nebula launched in the year 3779 on an FTL journey to the Large Magellanic Cloud. 

Arriving in 3784, the diverse crew of biological, cybernetic, and digital specialists is awakened from stasis to secure humanity's survival by establishing mining operations, recovering resources, and scanning for terraformable planets. The core mechanics of the game rely on a roll-under 2d6 system. Characters calculate a Target Number by combining a specific Attribute score with a Skill score. 

To succeed, players must roll equal to or lower than their Target Number on 2d6. The dice rolled are categorized as a Boon die and a Bane die. Rolling low leads to success, while generating Boon tokens for the players or Bane tokens for the Game Master (referred to as the AI) depending on which die shows the higher result. 

Players can spend Boon tokens to adjust Target Numbers or advance their stats between game sessions. The AI uses accumulated Bane tokens to introduce sudden environmental hazards, plot complications, and narrative obstacles.


 




Monday, October 5, 2026

The Great Alliance: Terminus Book 1

 

Woman with a Lazer Gun and Man with Glowing Fist

The Great Alliance: Terminus Book 1:

(Terminus, A Young Adult Science-Fiction Series)


Praise for the Fantasy Prequel Series Dynasty: “A wild romp in the best traditions of fantasy fiction. Action, adventure, and plenty of exciting surprises - I’ve read it twice before it was even published! Derek is a welcome new voice in fantasy fiction, and I genuinely look forward to seeing more of his output in the future.” -- Randal Graham, Author of the "Beforelife" Trilogy "A fun and often humorous adventure with a likeable hero. Moral dilemmas, twists and turns, and a fast, exciting read!" -- Michael A. Ventrella, Author of "Big Stick" and "Terin Ostler and the Axes of Evil" "The start of a wondrous story about trust, sacrifice and the eternal and universal thirst for power." -- Editor's Review for Terminus: The Great Alliance Majestrix Sarah Cayale never wanted to be a politician. As the most powerful superhuman alive, she'd rather be in the field breaking bones than stuck in endless senate sessions – much to her Protective Detail's horror.
But a deathbed promise bound her to the Great Alliance, a democratic union of seventy vulnerable worlds on the verge of cosmic chaos, as its leader. Her daughter Sonyia, fresh into her career as a Justice Officer, wears her badge with pride, determined to prove that she's more than just the Majestrix's daughter – if only she didn't have to keep worrying about being a political liability.
But when she and her partner, Alex Jennings, are faced with a nuclear bomb on their first patrol, Sonyia might get her chance after all. The two young Royals awaken a new power that might make them the galaxy's most unpredictable variables, while putting them squarely in the crosshairs of forces Sarah never saw coming.
Now, as one fights in the halls of power and the other in the chaos those halls create, both mother and daughter hold the fate of the galaxy in their hands. Unfortunately, things are about to get apocalyptic.
This is the first volume in an epic series novelizing the greatest television series that never was! It’s like binge-watching a galactic space opera, but on paper, with zero buffering! Fans of Star Wars and John Scalzi will love this sci-fi epic!






Sunday, October 4, 2026

When It Happens: A Modern Murder Mystery

  Person's Vision in Mirror




Paul and Louise, “Lou”, have been homicide detective partners for ten years. He is the analytic thinker and she is an ex-military, take-charge badass. He figures who did the crime, she cuffs them.

Paul is murdered at his home and returns as an apparition to help his partner find the killer. The Devil will give Paul’s spirit the powers needed, if he can take a soul for the Devil. Or, Paul can go to heaven if he saves a soul. His choices are clear, take a soul or save a soul. The consequences will last for eternity.

Lou’s investigation leads her to take on a biker gang, a paid assassin, and a crime boss……she uses her sharp tongue and loaded Glock without hesitation.

Paul’s best friend is accused of the murder and his attorney gets help from a mysterious witness.

The story is filled with surprise twists, sub-plots and plenty of action – from shootings to court room drama – to chases and explosions. It’s an easy read you won’t put down.





 

Friday, October 2, 2026

ELEVEN ELEMENTS BOOK ONE HEALING WATERS:

     Earth with Lighting running through it.


ELEVEN ELEMENTS BOOK ONE HEALING WATERS:

Science Fiction Thriller Suspense Novel:


What If Humanity’s Peaceful Future Already Exists—But Is About to Be Erased?
At a time when war, division, and environmental crises dominate headlines, Eleven Elements: Book One – Healing Waters imagines a radically different future—one where humanity has overcome conflict and built a peaceful global society.

Set in the 26th century, the novel follows Commander Maxilon Renner and a team of time travelers sent back 500 years to protect a manuscript believed to have shaped humanity’s future. But when the mission fails, operatives are lost, Renner suffers partial amnesia, the author disappears and the manuscript vanishes—threatening to erase their utopian world from existence.

The lost document, The Manifesto of Eleven Elements, contains ideas that ultimately guide humanity toward environmental stewardship, global cooperation, and lasting peace.
Early reviews have praised the novel’s ambitious vision and philosophical depth.

⭐Readers’ Favorite calls it “a brilliant start to an epic sci-fi saga.” (Five - 5-star Reviews)
📚 BlueInk Review describes it as “both exciting and intellectually stimulating.”
📰 Kirkus Reviews calls it “plans for a better Earth packaged as a time-travel SF thriller.”

Beyond its time-travel premise, Eleven Elements explores broader questions about humanity’s trajectory. Can civilization consciously choose cooperation over conflict? Are lasting peace and environmental balance truly impossible—or have people simply stopped imagining them?

The book is the first installment in Joshi’s planned seven-volume Eleven Elements saga, a speculative series examining how human decisions shape the long-term destiny of civilization.
For readers drawn to science fiction that combines philosophical inquiry with high-concept storytelling, Eleven Elements: Book One – Healing Waters is a thrilling sci-fi adventure that dares to imagine lasting peace.

📖 Now available on Amazon: https://a.co/d/5L66BFx

EBOOK NOW ON SALE $1 for a limited time.







Thursday, October 1, 2026

The Call of Carina: A Starfish Galaxy Book (A Starfish Galaxy Series)

 Spaceship flying through Space


The Call of Carina: A Starfish Galaxy Book

(A Starfish Galaxy Series)


The Candal cruiser Meran was last seen weeks ago near the remote outpost of Ryt and is missing. Ships sent to investigate are attacked and return to base with casualties. Desperate, Senior Captain Clay summons an old friend, Captain Luke Bret, to lead the next, possibly last, attempt.

Bret's last mission was considered a success despite heavy losses. He left ship command to become a college professor shortly after. Clay uses Bret's friendship with the missing captain to persuade him to accept a 30-day deployment.

An unknown intruder attacks unmanned outposts and removes their contents. Unlike mercenaries and raiders, these adversaries have advanced ships. After defending a Mekal ship, their main competitor, Bret, forges a temporary truce with a long-term adversary. 

The intruder, the Carina cruiser Cailin, has been stranded in their star system for two years. A stellar event sent them there during their subnet exit. The Carina portal is currently unavailable, and they cannot determine their planet's fate. Desperate, they have resorted to attacking remote outposts to seize military supplies. To make amends for the harm and unintended casualties, they offer Candal and Mekal a revelation.










Saturday, September 26, 2026

WHAT IS A HUMAN-BEING

    Art sculptures with many faces on it.


WHAT IS A HUMAN-BEING

The work investigates the whatness of a human being. Essential features are viewed from interrelated points of neuroscience, philosophy, biophysiology, quantum mechanics, psychology, communication and computation.

One chapter is dedicated to the topology of brain and another one to consciousness. Theories of aging are discussed.

Psychological profile of a human- being is addressed including the phenomenon of the self. An important subject of this article is the body internal communication. The attention is paid to the transcendentals named metasymbols of life.

The term "mindware" is proposed for labelling human operating system responsible for harmony and coherence of human being's behaviour. Reflections on the passing of life are mentioned at the end. This paper reviews many sources and could be assumed as an attempt to mark known, nearly known or sometimes unnameable answers to never-ending question.



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Necromancers Don't Read Toe Tags

  Necromancers Don't Read Toe Tags A Supernatural Dark Comedy by Thomas L. Vaultonburg In Rookford, Illinois, the dead aren't the on...